'Distant Worlds - Empire Policy - 1.7.0.0

ImmediatelyRecruitNewTroopsWhenColonize		;N
ColonyAllowFacilityCloningFacility		;N
ColonyAllowFacilityFortifiedBunker		;Y
ColonyAllowFacilityGiantIonCannon		;Y
ColonyAllowFacilityPlanetaryShield		;Y
ColonyAllowFacilityRegionalCapital		;Y
ColonyAllowFacilityRoboticTroopFoundry		;Y
ColonyAllowFacilityTroopTrainingCenter		;Y
ColonyAllowFacilityTerraformingFacility		;Y
ColonyFacilityPopulationThresholdCloningFacility		;100000
ColonyFacilityPopulationThresholdFortifiedBunker		;350
ColonyFacilityPopulationThresholdGiantIonCannon		;4000
ColonyFacilityPopulationThresholdPlanetaryShield		;1250
ColonyFacilityPopulationThresholdRegionalCapital		;4000
ColonyFacilityPopulationThresholdRoboticTroopFoundry		;750
ColonyFacilityPopulationThresholdTroopTrainingCenter		;300
ColonyFacilityPopulationThresholdTerraformingFacility		;350
DoNotRecruitTroopsUntilColonyPopulationReachesThreshold		;0
ColonyTaxRateIncreaseWhenAtWar		;Y
ColonyTaxRateLargeColony		;1
ColonyTaxRateMediumColony		;1
ColonyTaxRateSmallColony		;0
MilitaryConstructionLevel		;1
ConstructionMilitaryCapitalShip		;3
ConstructionMilitaryCarrier		;1
ConstructionMilitaryCruiser		;9
ConstructionMilitaryDestroyer		;17
ConstructionMilitaryEscort		;35
ConstructionMilitaryFrigate		;30
ConstructionMilitaryTroopTransport		;5
ConstructionSpaceportLargeColonyPopulationThreshold		;2000
ConstructionSpaceportMediumColonyPopulationThreshold		;350
ConstructionSpaceportSmallColonyPopulationThreshold		;30
ConstructionSpaceportMinimumDistance		;300
DiplomacySendGiftsUpToAmount		;37500
DiplomacyTradeSanctionsUseBlockades		;N
FleetMilitaryProportionForFleets		;50
FleetStrikeForceTypicalSize		;6
FleetTypicalSize		;18
IntelligenceAllowMissionDeepCover		;N
IntelligenceAllowMissionInciteRevolution		;N
IntelligenceAllowMissionSabotageColony		;N
IntelligenceAllowMissionSabotageConstruction		;Y
IntelligenceAllowMissionStealGalaxyMap		;Y
IntelligenceAllowMissionStealOperationsMap		;Y
IntelligenceAllowMissionStealTechData		;Y
IntelligenceAllowMissionStealTerritoryMap		;Y
IntelligenceCounterIntelligenceProportion		;33
IntelligenceUseEspionageAgainstEmpireWhen		;2
IntelligenceUseSabotageAgainstEmpireWhen		;1
ResearchDesignAutoRetrofit		;Y
ResearchDesignOverallFocus		;0
ResearchDesignTechFocus1		;1
ResearchDesignTechFocus2		;2
ResearchDesignAutoUpgradeFighters		;Y
WarAttacksAllowColonyBombardment		;2
WarAttacksAllowPlanetDestroying		;3
WarAttacksHarassEnemies		;Y
TradeWithOtherEmpires		;Y
EngageInTourism		;Y
NewColonyPopulationPolicyYourRaceFamily		;0
NewColonyPopulationPolicyAllRaces		;0
ImplementEnslavementWithPenalColonies		;N

HomeworldDefensePriority		;4.0
ColonizeContinentalPriority		;1.5
ColonizeMarshySwampPriority		;1.0
ColonizeOceanPriority		;0.8
ColonizeDesertPriority		;0.25
ColonizeIcePriority		;1.75
ColonizeVolcanicPriority		;0.7
ColonizeRuinsPriority		;3.0
ControlRestrictedResourcesPriority		;1.0
ResearchPriority		;1.0
TradePriority		;2.0
AlliancePriority		;1.35
SubjugationPriority		;0.45
TourismPriority		;1.5
ExplorationPriority		;0.5
WarWillingness		;1.75
BreakTreatyWillingness		;1.25
InvasionOverkillFactor		;2.0
ShipBattleCautionFactor		;1.5
ProtectLeaderAtAllCosts		;N
PrioritizeBuildWonderId		;0
ResearchIndustryFocus		;0
DefaultMilitaryFleeWhen		;3
